MCPE/Bedrock Tal's Armor Rework (2024)

13/6/2021 - Shield Fix and more download options for Realms!

This add-on reimagines the armor textures whilst attempting to stay true to their vanilla roots. It also fixes the flickering texture issue on player armor and tweaks some of the recipesso that iron, diamond and netherite armorfollow more of a tiered progression.

Pleaseask me first before using any of my work for any purpose.

Big Update! 😁

MCPE/Bedrock Tal's Armor Rework (1)

V1.1.5

Subpacks

This update adds 6 new subpacks for you to select.

Option 1:

MCPE/Bedrock Tal's Armor Rework (2)

This is the default option from the previous version.

Option 2:

MCPE/Bedrock Tal's Armor Rework (3)

This option displays the default armor but hides the helm for players. You can still see the helm on mobs and in the armor slot, as shown below. If you mouse over the helm it will say "(Hidden)" after its name.

MCPE/Bedrock Tal's Armor Rework (4)

Option 3 (My new favourite 😊) :

MCPE/Bedrock Tal's Armor Rework (5)

This option adds an all new wolf-themed variant to the armors, which includes a new wolf design on all belts and the shield. Also the iron, diamond and netherite helmets now share a 3D wolf head design. Finally, there are new icons for the affected items as shown below:

MCPE/Bedrock Tal's Armor Rework (6)
MCPE/Bedrock Tal's Armor Rework (7)
MCPE/Bedrock Tal's Armor Rework (8)
MCPE/Bedrock Tal's Armor Rework (9)
MCPE/Bedrock Tal's Armor Rework (10)
MCPE/Bedrock Tal's Armor Rework (11)
MCPE/Bedrock Tal's Armor Rework (12)

This pack will come in very handy for a custom skin pack that I'm working on which follows the same theme. Stay tuned!

Option 4:

MCPE/Bedrock Tal's Armor Rework (13)

With this subpack you can choose to hide the helm like in option 2.

Option 5:

MCPE/Bedrock Tal's Armor Rework (14)

This subpack adds the option for "lite" style armors for those who'd like to display more of their skins. I have also changed the icons and item names to reflect this new look. I've only changed the armor for the chain, iron, diamond and netherite sets at the moment as they're the most commonly used. It also only changes the look of the player.

MCPE/Bedrock Tal's Armor Rework (15)
MCPE/Bedrock Tal's Armor Rework (16)
MCPE/Bedrock Tal's Armor Rework (17)
MCPE/Bedrock Tal's Armor Rework (18)
MCPE/Bedrock Tal's Armor Rework (19)

Option 6:

MCPE/Bedrock Tal's Armor Rework (20)

As you might expect, this is the same as the "lite" armors but with hidden helms.

And that's it!

Keep in mind that this is a pretty big update and there might be bugs. Please let me know if you find any and I'll update ASAP.

(I'm aware that the Wolf Clan shield icon is upside down but for now that's a bug with Minecraft that I can't fix.)

V1.1.1

New Icons

There are now new matching textures for all relevant weapons, tools and armor pieces:

MCPE/Bedrock Tal's Armor Rework (21)
MCPE/Bedrock Tal's Armor Rework (22)
MCPE/Bedrock Tal's Armor Rework (23)

ArmorSets (with updated shield texture and model)

Leather Armor:

MCPE/Bedrock Tal's Armor Rework (24)

Dyed Leather Armor:

MCPE/Bedrock Tal's Armor Rework (25)

Golden Armor (with updated golden sword):

MCPE/Bedrock Tal's Armor Rework (26)

Chain Armor:

MCPE/Bedrock Tal's Armor Rework (27)

The iron, diamond and netherite armors follow a tiered progression as seen below.

Iron Armor (with updated iron sword):

MCPE/Bedrock Tal's Armor Rework (28)

Diamond Armor (with updated diamond sword):

MCPE/Bedrock Tal's Armor Rework (29)

(It now has diamonds set into each of the armorpieces and adds wrist-plates.)

Netherite Armor (with updated Netherite Sword):

MCPE/Bedrock Tal's Armor Rework (30)

(The Netherite Armorretains the diamonds but now offers more protection to the face, the wrist plates are now gauntlets and the boots are taller. It also adds a gold trim to reflect the gold needed to craft it.)

New Recipes

The recipes have been updated to includediamondweapons, tools and armor.

You now need to add the corresponding piece ofironweapons, tools or armor to craft its diamond version (similar to crafting netherite armor) as shown below:

MCPE/Bedrock Tal's Armor Rework (31)
MCPE/Bedrock Tal's Armor Rework (32)

(Note: If youdon'twant to add these new recipes you can just load the resource pack and not the behaviours)

Player model tweaks

Finally, I have also tweaked the player model to reduce the amount of flickering that seems to occur when two textures are rendered on top of each other. You can see this most obviously in the legs and boots. The side effect is that it does make the legs and boots seem a bit slimmer.

Special Thanks

My key inspiration has come from an old (9 years ago) but excellent pack made by Poisonheaded. (here's a link) ( https://www.planetminecraft.com/texture-pack/poisonheaded-armors/) As you can see my textures follow a similar style to theirs, but I have used the vanilla armor textures as a base and then made my own tweaks from there. The end result is very different now (especially with my latest update), and I have also created my own matching icons.

Changelog

13/6/21

-Fixed shield display issues (mostly) that have arisen with 1.17.

Note:They are still not perfectly aligned, but I've done the best I could. The issue is that character creator skins and custom skins seem to have different shield alignments right now. Hopefully this bug will be fixed eventually.

-Added a 4th download option, a zip with all subpacks as separate .mcpack files. These should work on realms.

8/6/21

-Skins with non-standard head models (ie extra 3d details like horns, hair etc) should display properly with hidden helms now.

-Various other texture fixes (the normal pack had the wolf clan shield texture for example)

1/6/21

-Added the updated leather leggings texture to all subpacks (2 were missed)

-Added the updated shield texture and model to the Wolf Clan hidden helms subpack (this was also missed!)

-Added a EDU edition download with fixed models. Thanks toBlackstarfor the heads up! (Please let me know if I missed anything else - managing effectively 12 different versions of these packs is a bit tricky 😉)

-A few minor tweaks to the add-on page

31/5/21

-6 new subpacks added which give a variety of options to suit your needs. See above for details!

-The buckle on leather leggings now retains it's metallic colour, even when dyed.

17/4/21

-Updated the weapon/tools icon image again as it didn't update properly

15/4/21

-Fixed some display issues with the mod page (Still a few things are bugged I think)

14/4/21

-Added new textures for stone and wood weapons/tools

-Tweaked the golden axe texture to make it more unique

-Lightened the outlines of the golden armor set textures to match the icons and models better

-Improved the gold trim texture of the netherite set. It was too orange and not shiny enough before 🙂

26/3/21

-Improved and simplified armor textures so they display better on item frames and when armor is dropped on the ground

-Softened the gold weapons and tools so they match the armor better

-Darkened the iron helm texture so it more closely match the model and the rest of the set

21/3/21

-Fixed up the mod page with better title image and a few edits

Installation

  • Download the mcaddon and activate the behaviour and resource pack in your world(1st link).
  • If you want the textures only, download just the resource pack(2nd link).
  • If you want a version which works with EDUCATION EDITION use the3rd link😉
  • NEW If you want a Stand-alone pack which works on REALMS us the4th link. You will need to first unzip the file to your desktop then install the .mcpack you'd like to use.

*Remember, don't forget to activate them in your world as well!*

*Click on the options cog to select the subpack you want*

creator: Tal Thompson

MCPE/Bedrock Tal's Armor Rework (2024)
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